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Sunday, April 6, 2014

Play Bird Control!

Hey, beautiful people!

This is Bird Control!

CLICK HERE TO PLAY!



A little story, for if you like stories: a few weeks ago we worked on this little casual game which is actually just a new paintjob on a prototype we developed on a rainy afternoon 7 years ago, back when I was fascinated by action games whose main character was heavily affected by inertia. Over the following years we worked on overcomplicated versions of this idea, but with all the recent fuss around Flappy Bird, we felt a huge desire to ressurrect this in its simplest form. It's no big deal, but we always felt this prototype deserved to exist somewhere else other than my dust-covered old desktop. :)

It's free and can be played on your browser.


Cheers!

Thursday, April 3, 2014

Flash games in Multimedia Fusion - Ads, analytics, leaderboards and distribution

Hey folks!

DISCLAIMER: this post is HUGE and will not be of interest to most of you who are not game developers. It's meant to be a 'survival guide' to game developers who use Multimedia Fusion and that are interested in having ad monetization, analytics, leaderboards, cloud saving and distribution to their games. Many people who developed Flash games in Multimedia Fusion or Clickteam Fusion 2.5 were affected by the recent shutdown of Mochi, a company that provided all of those services and that were the standard choice for this community of developers.

If you are a fan of our work, first of all, THANKS! You make all our hard work worthwhile! Second, I suggest you go read some of our far less technical and far more fun posts :D 

If you are a Flash game developer (using Multimedia Fusion or not), this guide might be of use! The caveat is that we MMF users can't directly edit the ActionScript code of our apps, so we can't easily integrate with any service; we depend on platform independent services or stuff that had its API integrated to MMF through an extension. However, general Flash users can use this guide as a compilation of services that I have already gone through the trouble of researching and comparing.

If you're still with me, keep reading! :)


Saturday, January 11, 2014

Bryan Cranston as Roland Deschain

With all the work on gunslingers and mysterious desertic landscapes that have been going on lately, I just got this idea.



Hollywood, I made the cover art for you, you can use it FREE OF CHARGE! Now with this MAJOR problem solved, you just go and take care of the minor details - hire the guy, shoot the films and put on Netflix, ok? Thanks.

PS.: Aaron Paul would be awesome as Eddie Dean. Make that happen too. And make me a sandwich and bring me some beer. Thanks.

Tuesday, December 3, 2013

49 Bullets

Hello, everyone!

We made a trailer for our latest game!



49 Bullets is a mini action roguelike somewhat similar to The Binding of Isaac, and slightly inspired by Stephen King's The Dark Tower books, plus a few Lovecraft's short stories. But it is mostly about frantic action, exploration and character evolution!

Sounds fun? Then go to the SUPER BR JAM site, pay what you want and get this and other 20+ games including some successful commercial titles! Best of all, 100% of the proceedings go to charity! :D

Yeah, right now that is the only way to play 49 Bullets. Explanation coming in a second...



So, 49 Bullets was our contribution to Super BR Jam - an event that had some of the main Brazilian developers creating games over a weekend (actually a little more) to support charity. How? Well, all of the 20+ games that were created, plus some awesome commercial titles such as Magicka, Dungeonland, Knights of Pen & Paper and Out There Somewhere, were put in a pay-what-you-want bundle, and all of the proceedings are going to Solar Meninos de Luz, a philanthropic institution that provides basic health care and education to children living in extremely poor communities in Brazil.

Now, if you're interested, you better run, cause the bundle will be available only for a very limited time!

If you wanna contribute, then go get the bundle, and gain access to 49 Bullets and all the other games.

Besides that, a great way to help is spreading the word! As I write this, there's only a few more days to buy the bundle, and unfortunately we are still far behind our fundraising objective for the institution, so every tweet, reblog and Facebook post counts! If you can, spare a couple minutes to let others know of this initiative while it's still time, and help getting the word out.

Let's go play some games and help those kids! :D

Gabriel and João Pedro - @pixel_cows