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Darkness Revealed Update 32 - Title Screen! (Part 2)

Hello, everyone! How's it going?

In the last update we started talking about Last Dive's title screen. Today we will the rest of the development process and the final results. We highly recommend you read last week's update before this one. Let's get going! 


Inspirations from the Past

With that second version done, we felt something was a bit off. The idea of having the game start directly from the title screen was pretty cool, but that bright colorful scene just didn't match Last Dive's mood. It was more important for the title screen to sell correctly the game's mood, and for this, the original's sunset scene did a better job. So we took a step back and created low res thumbnails to try different moods for the title sceen.



We started by grabbing the second version's thumbnail and trying three different versions of it. One with the sunset, as in the original game; one a bit more focused in a thriller/horror mood, with Dave's boat sinking and the last one with an almost surreal mood, with weird temple pillars coming out of the sea. We decided the sunset was the proper mood to go for. It feels more realistic and relatable, but still gives players a mysterious and uneasy feel without really telling anything about the game.

We went on into rendering and creating the third version of the title screen. It looked a lot better than the second version and the mood seemed right, at least for the demo. The idea of having the game start off this screen could still work, we would just have to use some kind of creative transition to take the player from the sunset to a shiny and bright day.





Final Details

We made some adjustments to the last render. We moved the first rock back a bit because it was giving us the feeling that it was part of the "game layer", as if the boat was about to anchor there or something. We also adjusted the whole scene's light settings and depth fog, and added a message to guide the player.



At last, we decided this screen would be displayed the first time you started the game, so we could use it as a transition to the game's start. When you launch the game a second time, you are sent into another screen, with a more subtle title and a main menu to choose how to proceed.


  

That's it for today guys. This version of the title screen is still work in progress and will most likely change for the final game. So feel free to give us some feedback on it! We'd love to hear! We are always hanging out on Twitter and Facebook, so feel free to say hello. Or, if you want to receive these updates complete and before everyone else, sign up for our Golden Chest

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